We can’t thank you enough for your support, and hope you have a swell day (and a swell battle)! Various minor animation fixes and tweaks.Īs well, we were recently flabbergasted and flummoxed to announce that in just under two weeks after launch, The Delicious Last Course went on to go platinum, selling a million units.Various audio & SFX tweaks, fixes, and additions.Fixed various typos and misspellings in DLC game credits.Fixed visual layout of control mapping screen for non-16:9 aspect ratios.Fixed rare bug causing visual errors on post-death equip menu.Fixed bug causing objects parried after defeating a boss to sometimes contribute to the “Parry” category for scoring.Fixed rare bug preventing HP from properly carrying over between King Dice encounters.Fixed rare issues with character collision on returning to map from certain boss fights.Fixed rare issues with character collision on Inkwell Isle IV map.Fixed rare bug preventing proper progression through DLC’s introductory cutscene.Fixed bug allowing players to push Wally Warbles boss completely off screen during Phase 3.Fixed bug preventing parrying pink moonshine barrel enemies in the Moonshine Mob boss from counting towards “Parry” category for scoring.Fixed bug preventing Glumstone’s phase 1 ground spike gnomes from activating for Player 2.Fixed bug in King of Games Queen boss fight allowing cannonball to spawn after player dies. ![]() Chalice during the phase 1-2 transition of The Devil boss. Chalice’s jumping parry collision to not function when near ground collision surfaces in some instances. Fixed bug allowing player to equip and use other charms while still playing as Ms.Chalice to remain active in levels despite removing the Astral Cookie charm in post-death equip menu. Fixed other erroneous player states after DLC final boss phase 1-2 transition.Chalice and Cuphead/Mugman to function improperly after the DLC’s final boss phase 1-2 transition. Fixed bug causing Super Art II for Ms.Fixed rare bug which resulted in players losing controller functionality while in Porkrind’s Shop.Player HP score is now solely calculated based on remaining HP upon completing a fight. Adjusted scoring conditions for “HP” score on result screen to allow for more consistent and clear scoring.Removed unintended Soul Contract from displaying after defeating the King Dice boss.Fixed rare bug preventing NPC from giving players coins.Adjusted “Hearty” achievement to unlock more consistently.Fixed bug preventing boss title cards from rendering when using EU Spanish language.Fixed rare bug which caused the Sally Stageplay boss to get locked into certain animations, preventing proper phase progression.Fixed bug which caused the Esther Winchester boss to get locked into certain animations, preventing proper phase progression.Fixed bug which caused DLC’s final boss to get locked into certain animations, preventing proper phase progression. ![]() ![]() Revised DLC completion % calculations to better reflect completed progress in the DLC. ![]() The result is a delectable patch, fresh out of the oven for PC and Mac, which contains the fixes outlined below: In addition to being humbled by your kind words, we’ve been keeping our ears to the ground and our eyes in the sky (quite the painful separation) to monitor reports of bugs and technical issues. It has been a little over 2 weeks since the launch of our Cuphead expansion The Delicious Last Course, and we come bearing the tastiest treat of them all…bug fixes!! In seriousness, we want to thank our wonderful Steam Community for the insightful comments and Community threads chronicling your early experiences with DLC.
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